Current Projects

Immersion in Video Games and Virtual Worlds

We are modifying questionnaires developed by Witmer and Singer for use with military simulators, for use with video games and virtual worlds. A questionnaire on immersion assesses the degree to which a person experiences being immersed in different tasks and situation. This is an individual difference between people. Video game developers then attempt to design games in which people sense a "pressence" in the game. We are exploring a number of different video games and virtual worlds to see how effective they are in creating a feeling of being there.

Participants:

Kent L. Norman, Department of Psychology